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quite helpful(IMPORTANT)

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quite helpful(IMPORTANT)

Post  Lord'SrIo on Wed May 23, 2012 5:12 am

GUyS as we know what is electronic support it will enhance our system Very Happy .....mainly we think that if we activate 2 at a time then both will affect......but it is wrong Sad ,.....at time only one electronic support affect....so its a waste of energy to activate to activate same type of 2 or more electronic support at time.....
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Re: quite helpful(IMPORTANT)

Post  Lord'Hindrik on Wed May 23, 2012 5:00 pm

You are right Dee.
I already test it with Aurora couple of moths ago and the speed stayed the same when I activated 2 at the same time.
The highest lvl electronic warfare/support will count
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electronics

Post  Lord~Smuky on Wed May 23, 2012 6:55 pm

That is tru ...no double efect if activate them simultaneously but... u can obtain a longer efect if u activate them seqventialy. For speed it is whise to use an speed boostrer and when effect is almost donne i can activate the slider and u will maintain the highest speed for another time. For the firepower u can use 2 boosters but not bouth in the same time, and let a little time (aprox 5-10 seconds\) between them , it enough for maintaining the energy at acceptable lvl. This work nice on vipers and escorts.
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Re: quite helpful(IMPORTANT)

Post  Lord'Mjc213 on Wed May 23, 2012 8:07 pm

Agree with Smuky on the Boost => Slide => Boost ... its great for traveling fast for long time. Works better in strike as you don't need your equipment and skills as high as you do for escort - i can do continuous max speed in strike but not in escort. Although right now i am trying to be energy efficient and not use slide at all - working out better than expected.
And when you see 5 damage boosts next to you in battle, it looks like you should be a killing machine Rolling Eyes
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Re: quite helpful(IMPORTANT)

Post  Lord~Hughsinkler on Wed May 23, 2012 8:19 pm

Smuky have you talked with Jani about becoming a Fighting Drill Instructor on BSGO? Smile

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Fighting Drill Instructor on BSGO

Post  Lord~Smuky on Thu May 24, 2012 12:44 am

Yes Hug, i talked wit him already.
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Re: quite helpful(IMPORTANT)

Post  Lord'Hindrik on Thu May 24, 2012 1:22 am

Lord'smuky wrote:That is tru ...no double efect if activate them simultaneously but... u can obtain a longer efect if u activate them seqventialy. For speed it is whise to use an speed boostrer and when effect is almost donne i can activate the slider and u will maintain the highest speed for another time. For the firepower u can use 2 boosters but not bouth in the same time, and let a little time (aprox 5-10 seconds\) between them , it enough for maintaining the energy at acceptable lvl. This work nice on vipers and escorts.

That is wat I always do(Aurora with slider) And for other warfare I use combination with support AND warfare to get for example less damage and than I use Artemis for double damage at the enemy. That works quit good too Wink
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Re: quite helpful(IMPORTANT)

Post  Lord~Deathspeed on Thu May 24, 2012 5:33 am

Hi guys, this is about BSG?

also is slide some sort of manover, we used to do that in freelancer cut engines and turn and we sort of slide in the last direction of travel Razz

PS. if this is a BSG topic I will be moving it to were it should be to keep the fourms looking clean Smile

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Re: quite helpful(IMPORTANT)

Post  Guest on Thu May 24, 2012 7:48 am

yea this aurora slide is the closest thing you can get to the FL engine kill slide, only in BSGO your ship brakes down to 0 then accelerates again, and the acceleration is slow as hell..

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Re: quite helpful(IMPORTANT)

Post  Lord~Cheezey on Thu May 24, 2012 10:01 am

With the RCS Slide its all about timing, you need to have your ship turned back around before the timer ends.

e.g your slide lasts for 15 seconds you want to be turning your ship back round after 12-13 seconds to avoid losing your speed.

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Re: quite helpful(IMPORTANT)

Post  Lord'Hindrik on Thu May 24, 2012 5:45 pm

I never turn Around totaly or I have to acceleratie again from 0 speed, I just Cancellara slider when I am turend halfway
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slide manuvers

Post  Lord~Smuky on Thu May 24, 2012 6:22 pm

It is caled Slide so if u dont wanna lose speed u have to be in the same position (direrction) as u was when u activate slide and when the slide effect is gone u should have ure booster in function and after that begine the turn. It is all about timeing and prectice . In this maner u should loose any of ure speed. My sllider is at lvl13 so it maintain the speed little bit longer and recharge faster.
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Re: quite helpful(IMPORTANT)

Post  Lord'Hindrik on Thu May 24, 2012 7:30 pm

My Slider is lvl 5 I think. Razz
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Re: quite helpful(IMPORTANT)

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